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Advanced [show]


Lance Shelley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His whole body is exceptionally muscular. His head has been shaved. His fierce violet eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. Lance was born on a far southern forest where he grew up under the tutelage of his father, an expert Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Opinionated. Flaws: Ugly, Emotional. Bonds: Immigrant, Mentor. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Lance Shelley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Malachite (11 gp). Red garnet (70 gp). Peridot (80 gp).


Social Check DCs


Hunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear pastel pants and tee shirts. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Hunter Gladstone, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. White pearl (100 gp). Onyx (60 gp).


Social Check DCs


Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is smooth and relatively long. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He worked as a nervous Dilettante and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Charles Lancaster, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Red spinel (120 gp). 1 Masterwork Light steel shield.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his falchion always slung over his shoulder. He has a slight overbite and is overall scrawny. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Disease. Bonds: Adventurer, Military, Criminal record. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Brewer. His long blonde hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Arnold studied abroad. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Joker, Gifted. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: American accent

Attributes [hide]

Arnold Van Es, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp. Azurite (8 gp). Red spinel (120 gp). Carnelian (40 gp). Chalcedony (40 gp).


Social Check DCs

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