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Advanced [show]


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is dressed in a clean brown cloak covering his clean studded leather. He keeps his golden hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful wizard made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He's in love; and wants a kiss

Flaws: Impulsive, Fearful. Bonds: Criminal record, Mentor, Has a crush. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Wymar Deighton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel cloak and cross-gartered white stockings, and is pretty ugly. He wears his hair in dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ralf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Ralf Gracey, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Aquamarine (500 gp). Silver pearl (60 gp). Golden pearl (60 gp). Black star sapphire (900 gp).


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Mundane, Impulsive. Bonds: Rich. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

William Hackney, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 12 (+1)18 (+4)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Blue quartz (12 gp). Deep green spinel (90 gp). Carnelian (20 gp).


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green small hat and green clothes. His brown hair is heavily combed to the right. His eyes are gray.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Forgetful, Insane. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

John Sutton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Gerald Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Carter. His blonde hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Painter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Carter like his mother before him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business

Flaws: Impulsive. Bonds: Job, Attractive, Poor, Enemies. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Hampton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +6

Possessions: 29000 cp.


Social Check DCs

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