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Advanced [show]


Shane Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Shane was born with his mother's beautiful face. In his 12th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic. Bonds: Attractive, Enemies, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Shane Cooper, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Lewis Hayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He sports tan clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Hunter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has drifted from career to career and currently works as a Hunter.

Motivation: A deep hatred of goblins.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Lewis Hayden, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Bloodstone (50 gp). Amethyst (70 gp). Chalcedony (50 gp).


Social Check DCs


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He has drifted from career to career and currently works as a Sage.

Motivation: To prove his worth to the world; and to be a masseuse again

Ideals: Logical, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Frederick Kent, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Lewis Soames, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. His auburn hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Soames, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a violet small hat and violet clothes. He carries a battered bastard sword and tarnished longsword as well. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the old dungeon and found the beat up longsword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Disciplined, Logical. Bonds: Poor, Nature, Adventurer. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Odo Gentry, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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