Ralf Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He dresses like a well dressed Cook does. He has a hunchback. He keeps his silver hair in a flapper bob. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. A gifted student he started as a Sailor, but he got bored and became a Cook. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Sailor again; and he's looking for his big break
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Military. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 8 Acid flasks.
Hubert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His blonde hair is long and unkept. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Knight, but he was a colossal failure. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Trym Adley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Crown-heir uniform. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Crown-heir in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Crown-heir and found it very stressful. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he is greedy
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Has a crush. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 1 Minor magic item.
Anselm Windsor, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green, dusty cloak. His chestnut hair is matted, messy, and big. His fierce blue eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Ugly, Addict. Bonds: Military, Nature. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
Miles Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair and beard is wavy and long. His eyes are likewise violet. His teeth are white and perfect.
Personality: Eccentric and domineering, Miles will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away; and revenge
Ideals: Extrovert, Fighting. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp.
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