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NPC Generator

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Balimaar Hayden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His red hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Addict, Hedonist. Bonds: Family. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Balimaar Hayden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Ryley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His white hair and beard is wavy and long. His ears are large.

Personality: Calm and collected, he is a well trained Ploughman. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Brewer, who enjoyed hunting, Raymond was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Ryley, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Shane Hornsby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Navigator. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Bowyer, who enjoyed hunting, Shane was taken on many hunting expeditions. In his 13th year, his parents were killed by a dire rats raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Navigator.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Flaws: Fearful. Bonds: Job, Nature, Enemies, Has a crush. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Shane Hornsby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Gerald Windsor, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Bather, who enjoyed hunting, Gerald was taken on many hunting expeditions. He worked as a nervous Tailor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bather again; and he is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Gerald Windsor, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Ernest Bing, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His chestnut hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: To unite with his brother; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Bing, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +6

Possessions: 600 gp.


Social Check DCs

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