Jocelyn Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is white, silky, and of moderate length. He has a dull look in his hazel eyes.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Dustin Enfield, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, marred by beers. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Carved bone or ivory statuette (50 gp).
Reynard Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. He wears his red hair up. His eyes are blue and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: Born to a Armorer, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. 4 Alchemist’s fire. 1 Everburning torch. 3 Antitoxin.
Tim Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely white suit with blue socks and a vest with buckled shoes. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.
Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Cartwright business at a young age. A gifted student he started as a Ploughman, but he got bored and became a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Jocelyn Langley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with pastel pants. His blonde hair is heavily combed to the right. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Crown-heir job and began his own company from there.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Flaws: Insomniac. Bonds: Immigrant, Job, Military, Nature. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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