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NPC Generator

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Advanced [show]


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shortspear and tarnished hammer as well. His chestnut hair is greasy and uncared for. His green eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Bricklayer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Odo Wharton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Guy Weston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is golden and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: Guy hails from a village terrorized by drow. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels kind of lost in life; and revenge

Ideals: Logical, Gifted. Flaws: Cynical, Depressed. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Guy Weston, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Farmer does. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has worked as a Farmer like his father before him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Fidget, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is matted, messy, and big. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious, Mentor. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Kensley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. With bright brown hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Percival hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of gnolls

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Enemies, Military. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Percival Staurheim, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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