Norman Hadley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean tan cloak covering his clean studded leather. His golden hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Kyle Reed, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a brown suit, grey shirt, and white tie, marred by sweets. His brown hair is singed and shortened. He has gray eyes and a brown hat with a grey feather.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Job. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Percival Easton, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his long chestnut hair kept up in a rat tail. He has gleaming, smiling green eyes.
Personality: Eccentric and domineering, Percival will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Extrovert. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 700 sp. Amethyst (140 gp). Eye agate (5 gp). 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Solomon Rodney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown cloak and cross-gartered white stockings. He wears his brown hair down. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's in love; and he wants to get laid
Flaws: Greedy. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gerard Addington, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Insane, Addict, Disease. Bonds: Rich. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
