Geoffrey Thornton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his ceremonial dagger ready. His brown hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Slave, Adventurer. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.
Kody Marley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Kody and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kody discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kody fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). Chalcedony (40 gp).
Patrick Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His long white hair is drawn into a two foot long braid. He has a dull look in his violet eyes.
Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 34000 sp. Banded agate (13 gp).
Balimaar Ansley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Performer does. His broad hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He struck the Performer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 2 Tanglefoot bags. 4 Acid flasks. 3 Antitoxin.
Anselm Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered pickaxe and tarnished morningstar as well. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Body Guard, his father struggled to pay the bills. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 cp. Blue quartz (6 gp). Amethyst (130 gp). Jet (130 gp). Bloodstone (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
