Reynard Barney, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His top hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Roofer, but he was a colossal failure. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Enemies, Debt. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Simon Darby, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His amber eyes peer out from beneath his wide-brimmed red hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Simon was raised in a hard working conservative environment. A gifted student he started as a Actor, but he got bored and became a Body Guard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Opinionated. Flaws: Terse, Ugly, Racist. Bonds: Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Randal Royal, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown clothing when he does not wear armor. His silver hair is cut short with large spiked bangs in the front. He has several tiny jet earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Navigator, Randal learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and regain custody of his daughter
Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Odo Ansley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: Gifted from a young age, Odo studied abroad. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Jocelyn Ashton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His hair is red and very short. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic, Mundane. Bonds: Military. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2 Thunderstones.
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