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NPC Generator

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Advanced [show]


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has a long chestnut beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Manfred was born in the south. At a young age he loved to build and create. A gifted student he started as a Herbalist, but he got bored and became a Guard. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Optimist, Philantrophist, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Graham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 17000 cp. Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and blonde. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Artistic. Flaws: Insane, Fearful. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Thomas Weld, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Citrine (20 gp). Red-brown spinel (150 gp). Rose (20 gp). Coral (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His red hair is greasy and uncared for. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his mother was called into army service. A gifted student he started as a Shoemaker, but he got bored and became a Hunter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Shoemaker again; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Job, Family, Military, Guardian. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Nicholas Harrington, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3200 sp. Silver comb with moonstones (600 gp).


Social Check DCs


Geoffrey Southey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey painted combat armor at almost all times. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Geoffrey was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Southey, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 7 (-2)13 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Robert Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His tied-back hair is golden. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Robert Walcott, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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