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NPC Generator

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Advanced [show]


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a grey coat with black slacks. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Job, Family. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Ramsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, red cloak. His black hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Poor, Military, Nature. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Alexandre Hartford, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Dustin Weston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue painted combat armor at almost all times. His moppish brown hair is in a traditional bowl cut. His blue eyes peer out from beneath his small blue hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Debt. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Dustin Weston, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Red garnet (80 gp). Amethyst (80 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large blue jacket. He wears his auburn hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Addict, Secretive. Bonds: Rich, Slave. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Drogo Anderton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Gerald Bradford, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Gerald studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and many drow want him driven away

Ideals: Gifted. Flaws: Antagonistic, PTSD, Fearful. Bonds: Rich, Enemies. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Gerald Bradford, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Rhodochrosite (10 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs

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