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NPC Generator

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Advanced [show]


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large white mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Flaws: Disease, Lazy. Bonds: Slave, Poor, Immigrant. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Ernest Huckabee, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 5 (-3)17 (+3) 8 (-1)14 (+2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with white highlights, and long tan pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His golden hair is thinning but still full. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Lance was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He became a Brewer soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Professionalism, Persistence. Bonds: Job. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Lance Wade, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)4 (-3) 14 (+2)12 (+1)
Skills Nature -1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Chrysoprase (40 gp). Coral (110 gp). 1 Good lock. 1 Silk rope. 1 Good lock.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his warhammer ready. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Drogo Gentry, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (9 gp). Red garnet (40 gp). Red spinel (40 gp). Chalcedony (60 gp).


Social Check DCs


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and to be a brewer again

Bonds: Job, Enemies, Slave, Rich, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Wymar Paxton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow top hat and yellow clothes. His hair is silver, silky, and of moderate length. His eyes, though not visible through his cowl, are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. He worked as a nervous Jeweler and found it very stressful. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Passionate. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Beitz, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 18 (+4)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs

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