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Advanced [show]


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He is physically well-built. He wears his blonde hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Bonds: Job, Poor, Immigrant. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Manfred Branson, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, and he perpetually has his dagger ready. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Criminal record. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Bradford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Golden yellow topaz (500 gp). Star rose quartz (30 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Theobald Shipley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean grey cloak covering his clean studded leather. His black hair is heavily combed to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Theobald Shipley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Impeccable. Bonds: Attractive, Rich, Has a crush. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Robert Hayley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Azurite (7 gp). Sardonyx (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Percival Westcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Glassblower in town.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Percival Westcott, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 7
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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