Hugh Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing music.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Laborer
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp. Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Trym Allerton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Crown-heir. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has set out to sabotage the competition.
Motivation: Expand his business; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Bernard Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: Bernard was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his dancing dream.
Motivation: Money/treasure.
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Reynard Sutton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a simple brown robe with tan stripes complete with hood. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Pacifist, Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Odo Marlee, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears black painted combat armor at almost all times. His hair, while still mostly white, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed black hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of his daughter; and wants to raise his children well
Flaws: Ugly, Impulsive. Bonds: Criminal record, Family. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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