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NPC Generator

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Advanced [show]


Trey Alton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky red painted plate armor. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He is a Metallic Dragon in disguise. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trey's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Bounty Hunter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Trey Alton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His blonde hair is lengthy. His blue eyes peer out from beneath his small brown hat.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Simon Oakley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)5 (-3)
Skills Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Bullseye lantern. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Adelard Mitchell, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Acton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Slave, Poor. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Acton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is heavily combed to the left. He wears a mask on his face.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Body Guard soon after.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Secretive. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Tim Warwick, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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