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NPC Generator

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Advanced [show]


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a Stetson hat to cover his moderate length golden hair. His green eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of specialists.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Sensitive, PTSD, Secretive. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Charles Harrington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 3 Smokesticks. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Theodoric Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black tunic with grey highlights, and long white pants that bunch up around his shoes. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Theodoric hails from a village terrorized by goblins. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Ramsay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 4 Antitoxin. 2 Tanglefoot bags.


Social Check DCs


Gomory Riley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly rapiers and sais. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Riley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black pearl (1000 gp). Blue quartz (10 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. He keeps his chestnut hair in a flapper bob. His eyes are hazel and beady.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He wants revenge against brigands; and money/treasure

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Job, Enemies. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Axton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)12 (+1) 17 (+3)17 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1300 sp. Rich purple corundum (600 gp). Eye agate (7 gp). Red garnet (50 gp).


Social Check DCs


Ernest Royston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Locksmith uniform. His silver hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal poetry training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Optimist, Artistic. Bonds: Job, Rich, Slave. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Ernest Royston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs

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