Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his tan robe and has his sickle always slung over his shoulder. He has styled his silver hair well, parting it to the right. This amber eyed northerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Insane, Disease. Bonds: Enemies, Adventurer, Job. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 7000 sp. 1 Minor magic item.
Manfred Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast desert. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He is content; and seeks redemption
Flaws: Antagonistic, Racist, Mundane. Bonds: Nature, Criminal record. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 30 pp.
Lance Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His hair is short and white. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 2 Smokesticks.
Balimaar Bradford, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Fisher mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac, Disease. Bonds: Religious. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Brown-green garnet (80 gp). Zircon (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Blackwood, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His auburn hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: To pay off his debts.
Ideals: Entrepeneur, Persistence, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 19000 cp.
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