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NPC Generator

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Advanced [show]


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has moderate length auburn hair. His eyes are violet and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Chad's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: To be a Junk Dealer again; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Chad Camden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 17 (+3)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Theodoric Chester, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a perfectly clean shirt and pair of pants. His long auburn hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Nature. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Theodoric Chester, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Lester, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, and carries halberds. He has done his best to style his brown hair to look like a famous performer. He has blue eyes and a brown hat with a blue feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: Born in the west to a Doctor, Gunter learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has worked as a Doctor like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Rich. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Gunter Lester, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rhodochrosite (5 gp).


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. His hair is silver and curly. His eyes, though not visible through his cowl, are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record, Family. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Dumph, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is renowned for his bright green suits and hats. His skin is also unnaturally pale. He keeps his black hair in a flapper bob. He has violet eyes and a green hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Frederick was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Locksmith for hire.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Job, Guardian. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Frederick Bradshaw, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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