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NPC Generator

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Advanced [show]


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries axes. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Optimist, Philantrophist. Flaws: Mundane. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Guy Mitchell, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Read, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Attractive. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Don Read, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Breeden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer. He has styled his chestnut hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bernard was born with his father's beautiful face. He worked as a nervous Dyer and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Job, Attractive. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Bernard Breeden, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Gnome, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerald Wade, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Servant does. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Stableman, but he got bored and became a Servant. He struck the Servant job and began his own company from there.

Motivation: To be a Stableman again.

Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive, Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Gerald Wade, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He has wavy black hair. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. A gifted student he started as a Performer, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Slave. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Gilbert Livingstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Tourmaline (110 gp). Aquamarine (300 gp).


Social Check DCs

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