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NPC Generator

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Advanced [show]


Frederick Westcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Immigrant, Nature. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Frederick Westcott, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)6 (-2) 14 (+2)17 (+3)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Solid gold idol (700 gp).


Social Check DCs


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his red hair in a flapper bob. His blue eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Gomory Braxton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Flaws: Insomniac, Terse. Bonds: Enemies, Military, Criminal record. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Randal Rowley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jet (60 gp). Aquamarine (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Immigrant. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Thorpe, Male Human Fighter 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Conway, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in violet turtlenecks beneath a red coat with blue slacks. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Flaws: Emotional, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Conway, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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