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Advanced [show]


Theodoric Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His whole body is exceptionally muscular. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Attractive, Criminal record, Religious. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Theodoric Clinton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a moderate pudge and is not very fit. His white hair, when down, is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Seamstress business at a young age. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Attractive, Enemies. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Dean Garrick, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Dean Ryley, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears rags and sports a simple walking cane. He has red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Poor, Slave, Religious, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Ryley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Solomon Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, Nature, Rich. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Solomon Fulton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp.


Social Check DCs


Diggory Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Family. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Coombs, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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