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NPC Generator

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Advanced [show]


Tim Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Tim was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content; and marry his brother to traveling adventurers

Ideals: Optimist, Pacifist. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Tim Harley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His white hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Marshal, Lance learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Lance Harlow, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 50 pp. 1 Breastplate. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Logical, Impeccable. Flaws: Insane. Bonds: Rich, Religious. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Richard Dryden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 4 (-3)10 (+0)
Skills Sleight of Hand +2, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 cp. Zircon (50 gp). Citrine (50 gp). Amethyst (110 gp).


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown painted combat armor at almost all times. He has styled his golden hair well, parting it to the right. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Addict. Bonds: Military, In love. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Kody Mitchell, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. 1 Chain shirt.


Social Check DCs


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His golden hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Mentor. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Lester, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20 pp.


Social Check DCs

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