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Advanced [show]


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a simple tan robe with brown stripes complete with hood. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism, Artistic. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Diggory Hale, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roger Fulton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His red hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also has developed a complete distrust of the Animal Trainer profession.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Addict. Bonds: Job, Poor, Criminal record. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Fulton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his brown hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Spice Merchant again; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Job, In love, Nature. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Balimaar Merton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright tan suits and hats. His blonde hair is kept up in a ponytail inside a feathered hat. His blue eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Gilbert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Artistic, Impeccable. Bonds: Poor, Job, Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Tickle, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Hunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and his gloved hand is found clutching a sai. His hair is greying and his face has many wrinkles. His eyes are gray and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Hunter Clayton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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