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NPC Generator

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Advanced [show]


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large brown jacket. His clothes are grease stained in places. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and his religion dominates his actions

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Balimaar Churchill, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Violet garnet (700 gp). Iolite (80 gp).


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Diggory Sutton, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a red small hat and red clothes. He carries a battered trident and tarnished quarterstaff as well. His auburn hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Job. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Wymar Ainsley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His eyes are gray.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Merchant in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Merchant and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Antagonistic, Disease, Depressed. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Clerebold was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Pacifist, Logical, Persistence. Bonds: Immigrant, Attractive. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Clerebold Milton, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)14 (+2) 8 (-1)10 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. A delicate silver chain set with a tourmaline (80 gp). Old masterpiece painting (800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs

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