Godfrey Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut and very short. His green eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Norman Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky tan painted plate armor. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Rich, Job. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0
Possessions: 600 sp.
Anselm Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright brown suits and hats. His brown hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Many illithids want him driven away; and sabotage a competitor
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Enemies, Military, Job. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 30 pp. 1 Minor magic item.
Arnold Milton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear tan tank tops with brown pants. He has a white handlebar mustache and slicked back white hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly, Hedonist, Fearful. Bonds: Adventurer. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 pp. Moonstone (60 gp).
Lewis Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a yellow and green robe with the hood down. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant amber.
Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered
History: Lewis hails from a village terrorized by gnolls. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Logical, Persistence. Bonds: Poor, Enemies. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!