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NPC Generator

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Advanced [show]


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Passionate. Flaws: Insomniac. Bonds: Poor, Family, Adventurer. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Hunter Payton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Bradly, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His long auburn hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC.

Flaws: Insane. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Ralf Bradly, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries a battered falchion and tarnished kukri as well. He has a small bristly mustache and wavy golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Shepherd, Clerebold learned a great deal about his father's area of expertise. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to find somewhere to settle down

Ideals: Fighting, Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Cotton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. Moonstone (60 gp). Sard (60 gp). Moonstone (60 gp). Alexandrite (400 gp).


Social Check DCs


Patrick Mori, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Animal Trainer. He keeps his brown hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Rich, Job, Slave. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Patrick Mori, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Trollope, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in grey turtlenecks beneath a black coat with violet slacks. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Charles studied abroad. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Bonds: Rich, Family, Enemies. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Trollope, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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