Justin Tinley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a tan and black robe with the hood down. His long black hair reaches down to his waist. This green eyed easterner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Bather business at a young age. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20000 cp.
Gerard Ainsley, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His clothes are grease stained in places. His hair is chestnut and very short. His eyes are likewise hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Poor, Immigrant, In love. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1200 sp.
Hugh Wharton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Flaws: Sensitive. Bonds: Rich, Attractive, In love. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp.
Randal Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. His red hair is thinning but still full. His hazel eyes peer out from beneath his Stetson green hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer, Family. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Nicholas Darby, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Healer. He keeps his long golden hair kept up in a rat tail. His eyes are amber and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Bricklayer, his father struggled to pay the bills. He was taken from his home at a very young age. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Impeccable, Entrepeneur. Bonds: Job, Poor, Slave. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
