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NPC Generator

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Advanced [show]


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Miner, Wymar learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: To be a Sage again; and to end his boredom

Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Wymar Kendall, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Anthony Myerscough, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. Anthony is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Myerscough, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Beckwith, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Masseuse business at a young age. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Masseuse.

Motivation: To be a Painter again.

Flaws: Impulsive. Bonds: Job, In love. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Clerebold Beckwith, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Half-Plate.


Social Check DCs


Theodoric Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears blue painted combat armor at almost all times. His red hair is heavily combed to the left. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable, Fighting. Bonds: Slave, Poor. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Theodoric Lincoln, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Freshwater pearl (9 gp). Chrysoberyl (160 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Born to a Adventurer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Insomniac. Bonds: Poor. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Anselm Gracey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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