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NPC Generator

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Advanced [show]


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey leather gloves, a grey jacket, and tight pants. He wears his hair in dreadlocks. This hazel eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Shane Fulton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Simon Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Unemployed. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Shipwright, who enjoyed hunting, Simon was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Persistence. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Simon Addington, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear blue clothing when he does not wear armor. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. His childhood dream was to be a Barrister, but he was a colossal failure. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he is content

Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Nature, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Conrad Walcott, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His hair is auburn and curly. His brown eyes peer out from beneath his small violet hat.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He is content; and to end his boredom

Ideals: Gifted, Philantrophist. Flaws: Racist, Mundane. Bonds: Job. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Alexandre Stratford, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Cook, who enjoyed hunting, Tim was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Optimist. Bonds: Religious, Nature, Job, Rich. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Wellington, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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