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NPC Generator

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Advanced [show]


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Family, Rich, Adventurer. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Bertram Snowdon, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Brent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He typically wears green cloth garments or leather armor. His chestnut hair is heavily combed to the right. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Gerard Brent, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Raymond Budd, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy golden beard and wild golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Raymond began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Raymond Budd, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 16 (+3)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He wears his brown hair up. His eyes are green and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Gomory Enfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Justin Atherton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Atherton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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