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Advanced [show]


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His silver hair is heavily combed to the right. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Locksmith again; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Gomory Kinsley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Malachite (14 gp). Alexandrite (300 gp). Moss agate (14 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a white poncho over his likewise colored trousers and shirt. His top hat is riddled with cuts and holes. He has amber eyes and a white hat with a blue feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy, Addict. Bonds: Nature, Criminal record. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Solomon Graham, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rhodochrosite (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His chestnut hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Guy Bradly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Religious. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Drogo Blakeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. 1 Chain shirt.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His hair is short and silver. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Dustin hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Dustin Davenport, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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