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NPC Generator

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Advanced [show]


John Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His long white hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to human people

Flaws: Racist, Forgetful. Bonds: Immigrant, Nature, Criminal record. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

John Bradly, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (70 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Anthony Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and brown robe with the hood down. He is portly but not overly obese. His red hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Servant and found it very stressful. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Artistic. Flaws: Terse, Impulsive, Depressed. Bonds: Job. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Anthony Cornish, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Richard Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Courier

Voice: Raspy

Attributes [hide]

Richard Langdon, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black armored body suit, with a simple grey line shooting up and back down. He has a hunchback. His blonde hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Clerebold Wakefield, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Kyle Bentham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His auburn hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he has money and likes to spend it

Flaws: Insane, Addict. Bonds: Rich, Has a crush, Adventurer. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Kyle Bentham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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