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NPC Generator

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Advanced [show]


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Gardener. He wears a colorful flower in his silver hair. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Gardener, Tim learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Disease, Antagonistic. Bonds: Job, Attractive. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Tim Denholm, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Simon Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a rivalry with the church that dominates his actions

Flaws: Greedy. Bonds: Attractive, Immigrant, Religious, Debt. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Compton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Rich, Immigrant, Family. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Dalton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs


Kyle Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is matted, messy, and big. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Westbrook, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his glaive. With a patchy golden beard and wild golden hair. His eyes are a pleasant blue.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Trey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fletcher. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Trey Thorpe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Eye agate (4 gp). Jade (110 gp).


Social Check DCs

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