Chad Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears white leather gloves, a white jacket, and tight pants. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Criminal record, Slave. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Manfred Hampton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large tan jacket. His golden hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Sage, but he got bored and became a Stylist. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Poor, Adventurer, Job. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
Balimaar Alston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky black painted plate armor. His silver hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the west. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Ernest Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Spice Merchant. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Spice Merchant and found it very stressful. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Adam Beitz, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears just a green suit. His right hand appears badly burned and disfigured. His hair is chestnut and curly. He has brown eyes and a green hat with a yellow feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Adam hails from a village terrorized by illithids. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Criminal record. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
