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NPC Generator

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Advanced [show]


William Shelley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue cloak. His white hair is smooth and relatively long. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant, Debt. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

William Shelley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His brown hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Gerald was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Dilettante soon after.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Job, Adventurer, Family. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Adley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Bloodstone (70 gp). Citrine (70 gp).


Social Check DCs


Bertram Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He wears a Stetson hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Bertram was born on a far northern plains where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Bertram Acton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 7 (-2)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 8
Languages Common, Druidic, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Moss agate (5 gp).


Social Check DCs


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is dressed in a clean white cloak covering his clean studded leather. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Bowyer and found it very stressful. He has achieved small success as a Bowyer.

Motivation: To be a Locksmith again; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Kenley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Anthony Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown armored body suit, with a simple white line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: Anthony was raised in a hard working conservative environment. A gifted student he started as a Miner, but he got bored and became a Bellfounder. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Persistence, Professionalism. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Anthony Brixton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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