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Advanced [show]


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Godfrey Spalding, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright white suits and hats. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Cynical. Bonds: Immigrant, Nature. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Emsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. Amethyst (100 gp). Azurite (14 gp).


Social Check DCs


Heward Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Mason uniform. His moppish golden hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Hedonist. Bonds: Job, Attractive, Religious, Mentor. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Heward Addington, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: Born to a Layabout, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Trym Myerscough, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Henry Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Logical. Flaws: Disease, Depressed. Bonds: Rich. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Henry Winthrop, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. Silver comb with moonstones (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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