Bernard Gyula, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His white hair is still thick. He wears a mask on his face.
Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Athletic, Impeccable, Logical. Bonds: Family, Poor. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Bloodstone (50 gp). Smoky quartz (50 gp).
Tim Clayton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a grey and black handkerchief worn on his right side. His hair is black and curly. This amber eyed northerner is not easily forgotten.
Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful brothel owner made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and expand his business
Ideals: Artistic. Bonds: Attractive, Mentor, Criminal record, Job. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp. 2 Antitoxin.
Alexandre Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His auburn hair is long and unkept. He has several tiny jet earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he's in love
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Guy Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large golden tufts of hair around his ears. He has amber eyes and a white hat with a tan feather.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Guy hails from a village terrorized by giants. His childhood dream was to be a Seamstress, but he was a colossal failure. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To find somewhere to settle down; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Fearful, Mundane. Bonds: Enemies, Job. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 6 (-2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: Moonstone (30 gp). Blue quartz (5 gp). 1 Minor magic item.
Solomon Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. Solomon was born on a far southern plains where he grew up under the tutelage of his father, an expert Weaver. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
