Miles Brandon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is thinning but still full. This green eyed southerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Professionalism, Artistic. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Gomory Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.
History: Gomory was raised in a hard working conservative environment. A gifted student he started as a Junk Dealer, but he got bored and became a Stableman. He has worked as a Stableman like his father before him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Slave, Job. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp.
Balimaar Clive, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His hair is short and black. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Server for hire.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Optimist. Bonds: Immigrant, Job, Criminal record. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Frederick Chester, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His moppish brown hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Deep blue spinel (300 gp).
Alexandre Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan armored body suit, with a simple brown line shooting up and back down. He has no hair. His face is covered beneath a completely black helmet.
Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of giants once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 16000 cp. Banded agate (11 gp). Bloodstone (50 gp). Silver pearl (120 gp). Golden pearl (120 gp). 1 Minor magic item.
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