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Advanced [show]


Solomon Rutland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his silver hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Solomon hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has dedicated himself to building a better trade route.

Motivation: He wants revenge against drow.

Flaws: Secretive. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Rutland, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is blonde and curly. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Poor. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Roland Marleigh, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 24000 cp.


Social Check DCs


Roland Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair and beard is wavy and long. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roland took refuge in the large cave and found the beat up sai and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Joker. Bonds: Nature, Family, Debt. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Roland Bradley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 17 (+3)14 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Adam Stafford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Knight. He has wavy blonde hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: PTSD. Bonds: Enemies, Military, Family. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Adam Stafford, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Adam Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. During his travels, Adam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Adam Clive, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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