Lance Weld, Male Human [Permalink]
Personal [hide]
Description: This western man wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Cartwright, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and to settle down with his crush
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Alexandre Snape, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with tan socks and a vest with buckled shoes. He is bald on top and has large silver tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich western family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Henry Sutton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in brown turtlenecks beneath a tan coat with blue slacks. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and very short. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Money/treasure; and to be a body guard again
Ideals: Joker. Flaws: Shy. Bonds: Slave, Rich, Job. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Hourglass. 1 Backpack.
Everard Heiser, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with top hat. He is an epitome of beauty. He wears a top hat to hide his balding. His eyes are a pleasant hazel.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Mercenary, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety.
Flaws: Disease. Bonds: Attractive, Military, Poor, Immigrant. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Robert Prescott, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has set out to sabotage the competition.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Rich, Nature, Job. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 41000 sp. Deep green spinel (150 gp). Golden yellow topaz (1200 gp). Moonstone (70 gp). Fiery yellow corundum (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!