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Advanced [show]


Dean Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born in the north to a Miner, Dean learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dean took refuge in the large cave and found the beat up crossbow and armor he uses now. He's since become an addict/alcoholic.

Motivation: To protect his home; and to be a adventurer again

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Job, Nature, Guardian. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Dean Washington, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Heward Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear blue pants and tee shirts. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. One day when Heward was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Heward was heart-stricken from the event, and his mother started working long hours to provde for them. He now spends his time doing works of charity.

Motivation: An old rival family wants him found.

Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Family, Poor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear violet clothing when he does not wear armor. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined, Optimist, Gifted, Logical. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Marlee, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bernard Perry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy yellow suit. His brown hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Nature, Religious. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Bernard Perry, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2500 sp. Onyx (80 gp). Citrine (80 gp). Sard (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Religious, Criminal record, Enemies. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Theobald Altham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp.


Social Check DCs

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