Odo Hampton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a black suit. He is an epitome of beauty. He wears his golden hair up. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Slave, Nature. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. A roughly beaten golden orb (130 gp). Silver comb with moonstones (500 gp). Solid gold idol (900 gp).
Conrad Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Patrick Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He hasn't been sleeping well lately.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Insomniac. Bonds: Criminal record, Religious. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 38000 sp. White opal (400 gp). 1 Minor magic item.
Arnold Shirley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears brown painted combat armor at almost all times. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Coral (110 gp). Rhodochrosite (14 gp).
Roland Spaulding, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, he is not a threatening figure. He has done his best to style his golden hair to look like a famous performer. His green eyes dart from person to person.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Hedonist, Mundane. Bonds: Job, Immigrant, Debt. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. Blue star sapphire (500 gp). Pink pearl (110 gp). 1 Darkwood Shield. 1 Masterwork studded leather.
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