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NPC Generator

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Advanced [show]


Guy Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. His hair is white and very short. This gray eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 3 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Justice. Bonds: Criminal record, Immigrant, Adventurer, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Guy Chatham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)16 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Peridot (60 gp). Citrine (60 gp). White pearl (110 gp).


Social Check DCs


Gomory Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and tan pants. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. He has several tiny emerald earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gomory was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Gomory Walcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)6 (-2) 18 (+4)14 (+2)
Skills Arcana +0, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He has a large black mantle and cape that has been intricately interwoven into his pastel robe, and his gloved hand is found clutching a shortspear. His long red hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He now owns his own business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Gilbert Windsor, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears black painted combat armor at almost all times. He has shaved his head bald. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC.

Flaws: Ugly. Bonds: Has a crush, Rich, Military. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Cromwell, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Hematite (4 gp). Smoky quartz (60 gp). Chrysoberyl (140 gp).


Social Check DCs


Peter Law, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Job, Family. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Peter Law, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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