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NPC Generator

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Advanced [show]


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his auburn hair in a pixie cut. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Roger Ashley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Ernest Winthrop, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in violet turtlenecks beneath a red coat with green slacks. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He enjoys reading and quiet.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and to unite with his brother

Ideals: Logical. Flaws: Racist. Bonds: Job, Family, Nature. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Easton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Adam Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a tan scarf. His red hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a Herbalist, his father struggled to pay the bills. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He would like to get married and retire; and an old rival family wants him found

Bonds: Nature, Enemies, Poor, Family, Has a crush. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Windsor, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and silver. His amber eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: Chad was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has worked as a Spy like his father before him.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and an old rival family wants him found

Flaws: Cynical, Racist. Bonds: Family, Job. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Chad Marston, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs

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