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NPC Generator

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Advanced [show]


Balimaar Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Soapmaker father left him crippled. He became a Map Maker soon after.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Balimaar Gresham, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple +1

Possessions: Eye agate (4 gp). Rock crystal (80 gp). Azurite (4 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean white cloak covering his clean studded leather. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Arnold was raised in a hard working conservative environment. He worked as a nervous Mortician and found it very stressful. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Gladstone, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Aquan, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


John Alby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is white. He has gray eyes and a blue hat with a green feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. He worked as a nervous Butcher and found it very stressful. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to protect his home

Flaws: Emotional, Fearful. Bonds: Poor, Job, Guardian. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

John Alby, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a fancy pastel suit, and his gloved hand is found clutching a scimitar. His hair is black and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: Godfrey was raised in a hard working conservative environment. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Springfield, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Gunter Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long white pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Gunter Cromwell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Hematite (6 gp). Lapis lazuli (6 gp). Malachite (6 gp).


Social Check DCs

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