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Kyle Axton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His eyes are violet and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Kyle Axton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)18 (+4) 17 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Bellfounder does. He wears his blonde hair down. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Shipwright, who enjoyed hunting, Gomory was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has worked as a Bellfounder like his father before him.

Motivation: To clean up the streets; and to be a shipwright again

Flaws: Disease. Bonds: Job, Guardian, Rich, Nature. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Addington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (800 gp). Azurite (8 gp). Violet garnet (800 gp).


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His tied-back hair is chestnut. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Norman Allerton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Alchemist’s fire. 6 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated, Fighting. Bonds: Adventurer, In love, Attractive. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Drogo Gyula, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Shipwright. His silver hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.

Personality: Eccentric and domineering, Norman will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Priest, but he got bored and became a Shipwright. He has worked as a Shipwright like his father before him.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Artistic. Bonds: Job, Attractive, Military. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Norman Cornish, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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