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Advanced [show]


William Barton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

William Barton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 39000 sp.


Social Check DCs


Hunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue shirt with thin violet vertical stripes and black pants. He has shaved his head bald. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Impeccable, Artistic. Bonds: Adventurer, Rich, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Kimberly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)6 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is lengthy and is close to two feet long. He has brown eyes and a white hat with a blue feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ralf was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently the stress of being a Tanner has made it difficult for him to sleep.

Motivation: Sabotage a competitor.

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Ralf Garfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)4 (-3) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2600 sp.


Social Check DCs


Dustin Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright green suits and hats. He has moderate length golden hair. His eyes are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Mentor, Immigrant. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Dustin Sherwood, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his blonde hair. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better world.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Family, Adventurer. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Staurheim, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Iolite (40 gp). Blue quartz (16 gp). Star rose quartz (40 gp).


Social Check DCs

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