Gilbert Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear blue pants and tee shirts. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1500 sp.
Hubert Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He has violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Greedy. Bonds: Nature. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 4 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 3 (-4) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Balimaar Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he prefers to wear tan clothing when he does not wear armor. His hair, while still mostly chestnut, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Balimaar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He would like to get married and retire; and he has comitted a past crime that haunts him to this day
Flaws: Racist, Impulsive. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Lance Clapham, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears grey painted combat armor at almost all times. His hair is brown and very short. His eyes are brown and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 4000 sp. Large well-done wool tapestry (200 gp).
Clerebold Tickle, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears red trousers with yellow and red striped suspenders. He wears various colorful collared shirts. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
