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NPC Generator

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Advanced [show]


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Merchant uniform. His red hair is lengthy and is close to two feet long. This brown eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Arnold hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Merchant.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Shy, Selfish. Bonds: Job, Enemies, Slave. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Arnold Bentham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky tan painted plate armor. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy, Fearful, Insane. Bonds: Religious. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Ralf Pickering, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 4 (-3)10 (+0)
Skills Perception -1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Ernest Hampton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his mace always slung over his shoulder. He has styled his red hair well, parting it to the right. His gray eyes peer out from beneath his small black hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist, Gifted. Bonds: Adventurer, Debt. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Ernest Hampton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 sp. 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Everard Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Gifted, Logical. Bonds: Poor, Adventurer, Nature. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Everard Whitby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 20 pp. 1 Half-Plate.


Social Check DCs


Lewis Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Lewis Shipley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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